Zones Config

Config.Aircrafts = {
	UseG = true, -- true = Allows use of Aircraft Garages.
	Blips = true, -- true = Use Aircraft Blips.
	Markers = {
		Points = {Type = 1, r = 0, g = 255, b = 0, x = 1.5, y = 1.5, z = 1.0}, -- Enter Location Marker Settings.
		Delete = {Type = 1, r = 255, g = 0, b = 0, x = 5.0, y = 5.0, z = 1.0}, -- Delete Location Marker Settings.
		Pounds = {Type = 1, r = 0, g = 0, b = 100, x = 1.5, y = 1.5, z = 1.0}
	},
	Garages = {
		Los_Santos_Flughafen = {
			Name = 'Los Santos Flughafen', -- Garage Name
			Marker = vector3(-1120.61, -2841.16, 12.92), -- Enter Location
			Spawner = vector3(-1145.82, -2864.25, 13.92), -- Spawn Location
			Deleter = vector3(-1112.21, -2883.87, 12.92), -- Delete Location
			Heading = 148 -- Spawn Heading
		},

		Sandy_Shores = {
			Name = 'Sandy Cheeks', -- Garage Name
			Marker = vector3(1758.23, 3297.60, 40.14), -- Enter Location
			Spawner = vector3(1770.35, 3239.76, 42.11), -- Spawn Location
			Deleter = vector3(1704.01, 3270.65, 40.14), -- Delete Location
			Heading = 69.420 -- Spawn Heading
		},
	},
	Pounds = {
		Los_Santos_Airport = {
			Name = 'Los Santos Airport', -- Pound Name
			Marker = vector3(-1237.96, -3386.61, 12.94), -- Enter Location
		},
		Grapeseed = {
			Name = 'Grapeseed Airfield', -- Pound Name
			Marker = vector3(2158.48, 4789.76, 40.10), -- Enter Location
		},
	},
}

Config.Boats = {
	UseG = true, -- true = Allows use of Boat Garages.
	Blips = true, -- true = Use Boat Blips.
	Markers = {
		Points = {Type = 1, r = 0, g = 255, b = 0, x = 1.5, y = 1.5, z = 1.0}, -- Enter Location Marker Settings.
		Delete = {Type = 1, r = 255, g = 0, b = 0, x = 5.0, y = 5.0, z = 1.0}, -- Delete Location Marker Settings.
		Pounds = {Type = 1, r = 0, g = 0, b = 100, x = 1.5, y = 1.5, z = 1.0},
	},
	Garages = {
		Los_Santos_Dock = {
			Name = 'Los Santos Boat', -- Garage Name
			Marker = vector3(-801.45, -1346.98, 4.22), -- Enter Location
			Spawner = vector3(-855.04, -1410.41, -0.47), -- Spawn Location
			Deleter = vector3(-855.04, -1410.41, -0.47), -- Delete Location
			Heading = 201.31 -- Spawn Heading
		},
		Sandy_Shores_Dock = {
			Name = 'Sandy Shores Boat', -- Garage Name
			Marker = vector3(1299.22, 4216.64, 32.92), -- Enter Location
			Spawner = vector3(1326.8, 4192.74, 29.85), -- Spawn Location
			Deleter = vector3(1326.8, 4192.74, 29.85), -- Delete Location
			Heading = 288.61 -- Spawn Heading
		},
		Paleto_Bay_Dock = {
			Name = 'Paleto Bay Boat', -- Garage Name
			Marker = vector3(-283.74, 6629.51, 6.3), -- Enter Location
			Spawner = vector3(-311.33, 6641.21, -0.47), -- Spawn Location
			Deleter = vector3(-311.33, 6641.21, -0.47), -- Delete Location
			Heading = 138.01 -- Spawn Heading
		},
	},
	Pounds = {
		Los_Santos_Dock = {
			Name = 'Los Santos Dock', -- Pound Name
			Marker = vector3(-804.42, -1348.77, 4.22), -- Enter Location
		},
	}
}

Config.Cars = {
	UseG = true, -- true = Allows use of Car Garages.
	Blips = true, -- true = Use Car Blips.
	Markers = {
		Points = {Type = 1, r = 0, g = 255, b = 0, x = 1.5, y = 1.5, z = 1.0}, -- Enter Location Marker Settings.
		Delete = {Type = 1, r = 255, g = 0, b = 0, x = 5.0, y = 5.0, z = 1.0}, -- Delete Location Marker Settings.
		Pounds = {Type = 1, r = 0, g = 0, b = 100, x = 1.5, y = 1.5, z = 1.0},
		PDImpound = {Type = 1, r = 0, g = 0, b = 100, x = 1.5, y = 1.5, z = 1.0} -- Pound Enter Location Marker Settings.
	},
	Garages = {
		Los_Santos = {
			Name = 'Los Santos', -- Garage Name
			Marker = vector3(213.65, -809.02, 30.01), -- Enter Location
			Spawner = vector3(229.70, -800.12, 29.57), -- Spawn Location
			Deleter = vector3(223.80, -760.42, 29.65), -- Delete Location
			Heading = 157.84 -- Spawn Heading
		},
		Los_Santos_Airport = {
			Name = 'Los Santos Airport', -- Garage Name
			Marker = vector3(-1016.65, -2696.04, 12.98), -- Enter Location
			Spawner = vector3(-980.4, -2701.06, 12.86), -- Spawn Location
			Deleter = vector3(-951.55, -2705.48, 12.83), -- Delete Location
			Heading = 56.0 -- Spawn Heading
		},
		Los_Santos_Arena = {
			Name = 'Los Santos Arena', -- Garage Name
			Marker = vector3(-256.77, -2024.68, 29.15), -- Enter Location
			Spawner = vector3(-286.52, -2033.54, 29.11), -- Spawn Location
			Deleter = vector3(-286.52, -2033.54, 29.11), -- Delete Location
			Heading = 94.38 -- Spawn Heading
		},
		Paleto_Bay = {
			Name = 'Paleto Bay', -- Garage Name
			Marker = vector3(-215.84, 6251.16, 30.50), -- Enter Location
			Spawner = vector3(-235.42, 6263.53, 30.49), -- Spawn Location
			Deleter = vector3(-222.21, 6268.64, 30.68), -- Delete Location
			Heading = 137.34 -- Spawn Heading
		},
	
		RockfordHills = {
			Name = 'Rockford Hills', -- Garage Name
			Marker = vector3(-1284.29, -215.89, 41.43), -- Enter Location
			Spawner = vector3(-1261.49, -225.42, 42.43), -- Spawn Location
			Deleter = vector3(-1265.39, -218.90, 41.43), -- Delete Location
			Heading = 127.05 -- Spawn Heading
		},

		Vinewood_Mitte = {
			Name = 'Vinewood Central', -- Garage Name
			Marker = vector3( 596.43, 91.09, 92.12), -- Enter Location
			Spawner = vector3(612.55, 91.84, 92.33), -- Spawn Location
			Deleter = vector3(608.58, 117.78, 92.88), -- Delete Location
			Heading = 155 -- Spawn Heading
		},

		The_Diamond_Casino = {
			Name = 'Casino Garage', -- Garage Name
			Marker = vector3(916.27, -15.62, 77.83), -- Enter Location
			Spawner = vector3(906.72, -45.41, 78.75), -- Spawn Location
			Deleter = vector3(890.51, -31.05, 77.75), -- Delete Location
			Heading = 146 -- Spawn Heading
		},
		  
		MirrorPark = {
			Name = 'Mirror Park', -- Garage Name
			Marker = vector3(1036.40, -763.22, 56.99), -- Enter Location
			Spawner = vector3(1019.65, -765.33, 57.90), -- Spawn Location
			Deleter = vector3(1032.13, -783.81, 56.97), -- Delete Location
			Heading = 310 -- Spawn Heading
		},
		  
		Cypress_Flats = {
			Name = 'Cypress Flats', -- Garage Name
			Marker = vector3(997.70, -2360.39, 29.49), -- Enter Location
			Spawner = vector3(1013.72, -2366.47, 30.49), -- Spawn Location
			Deleter = vector3(1017.28, -2346.76, 29.49), -- Delete Location
			Heading = 261 -- Spawn Heading
		},
		  
		SandyShores = {
			Name = 'Sandy Shores', -- Garage Name
			Marker = vector3(1530.26, 3778.28, 33.50), -- Enter Location
			Spawner = vector3(1503.71, 3760.48, 33.96), -- Spawn Location
			Deleter = vector3(1514.07, 3761.34, 33.01), -- Delete Location
			Heading = 197 -- Spawn Heading
		},
	},
	Pounds = {
		Los_Santos = {
			Name = 'Los Santos', -- Pound Name
			Marker = vector3(-182.20, -1169.44, 22.07), -- Enter Location
		},
	},

	PDImpound = { -- This include all types of vehicles.
		Rancho = {
			Name = 'Rancho Impound', -- Pound Name
			Marker = vector3(409.6, -1623.25, 28.29), -- Enter Location
		},
	}
}

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